//
//  GameConfig.h
//  my-BTB
//
//  Created by QuickSoluion on 9/7/11.
//  Copyright __MyCompanyName__ 2011. All rights reserved.
//

#ifndef __GAME_CONFIG_H
#define __GAME_CONFIG_H

//
// Supported Autorotations:
//		None,
//		UIViewController,
//		CCDirector
//
#define kGameAutorotationNone 0
#define kGameAutorotationCCDirector 1
#define kGameAutorotationUIViewController 2

//
// Define here the type of autorotation that you want for your game
//
#define GAME_AUTOROTATION kGameAutorotationUIViewController

#define ktagCar 8000
#define ktagImageBridge 30000

#define kGroundColition 1
#define kBomColition 2
#define kBridgeColition 3


#define kLegBridge 4

#define kTrucCoDinh 5

#define kCar 6
#define kStreetLine 7

#define kChanCauColition 8


#define kMissleColition 9

#define kWinColition 10


#define kWaterColition 11



#endif // __GAME_CONFIG_H